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Cletus Clay a Hit at the Eurogamer Expo and BAF

Wednesday, December 2nd, 2009 | Tuna news | No Comments

Cletus Clay was shown to the general public for the first time at the Eurogamer Expo this year and received extremely positive feedback from attendees. It was described as one of the most beautiful games featured in the show and warranted a feature on the BBC News: Look North segment of the programme.

Also at the Expo, Tuna CEO Alex Amsel and Creative Director Andrew Crawshaw hosted seminars on behalf of BAFTA to students wanting to enter the games industry.

Claymation Artist Sarah Quick ran a workshop at this years Bradford Animation Festival, teaching the basic skills used in the creation of Cletus Clay. Participants were taught the basic techniques for creating scenery models and non animated characters.

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The IGF Awards Beckon

Tuesday, March 17th, 2009 | Tuna news | No Comments

In a few days’ time we’re off to GDC in San Francisco. This year it’s a special conference for us as our independent claymation game Cletus Clay has been nominated for an IGF Excellence in Visual Arts award. We’re up against some awesome competition so we’re incredibly happy even to be considered.

It’s particularly rewarding for our collaborator Anthony Flack. He’s the driving force behind Cletus and has been working on it for several years.

Whatever happens on the night of Wednesday 25th March, the real prize is to meet all the other amazing developers, from bedroom programmers to the small studios on the leading edge of the indie games scene.

Whilst much of the old guard in the game industry is struggling badly, it’s these forward thinking people who are leading the way by making affordable, innovative and high quality titles.

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